ApplyMedGadget

Applies the effect of a medical gadget to a target Player.

Inputs

  1. Player
  2. MedGadgetTypesItem
<block type="ApplyMedGadget">
    <value name="VALUE-0">
        <block type="EventPlayer"></block>
    </value>
    <value name="VALUE-1">
        <block type="MedGadgetTypesItem">
            <field name="VALUE-0">MedGadgetTypes</field>
            <field name="VALUE-1">MedicCrate</field>
        </block>
    </value>
</block>