DealDamage
Sets an amount of damage to be applied to a target Player by a giver Player.
Inputs
Player
(Target)
Number
Player
(Giver)
Optional
<block type="SetPlayerDamage">
<value name="VALUE-0">
<block type="EventPlayer"></block>
</value>
<value name="VALUE-1">
<block type="Number">
<field name="NUM">25</field>
</block>
</value>
<value name="VALUE-2">
<block type="EventOtherPlayer"></block>
</value>
</block>