EnablePlayerDeploy

Enables or disables the ability for a target Player to deploy.

Inputs

  1. Player
  2. Bool
<block type="SetSpawnOverride">
    <value name="VALUE-0">
        <block type="EventPlayer"></block>
    </value>
    <value name="VALUE-1">
        <block type="Boolean">
            <field name="BOOL">FALSE</field>
        </block>
    </value>
</block>