ForceSwitchInventory

Forces the target Player to switch to the provided PlayerInventorySlotsItem.

Inputs

  1. Player
  2. PlayerInventorySlotsItem
<block type="ForceSwitchInventory">
    <value name="VALUE-0">
        <block type="EventPlayer"></block>
    </value>
    <value name="VALUE-1">
        <block type="InventorySlotsItem">
            <field name="VALUE-0">InventorySlots</field>
            <field name="VALUE-1">SecondaryWeapon</field>
        </block>
    </value>
</block>