Heal
Sets the amount of health gained in an instant for a target Player applied by a healer Player.
Inputs
Player
(Target)
Number
Player
(Healer)
Optional
<block type="SetHeal">
<value name="VALUE-0">
<block type="EventPlayer"></block>
</value>
<value name="VALUE-1">
<block type="Number">
<field name="NUM">50</field>
</block>
</value>
</block>