LocalToWorldVector

Converts the provided local Player vector to the corresponding vector in the world space.

Inputs

  1. Vector

    (Local Vector)

  2. Player

Output

  • Vector

    (World Vector)

<block type="WorldVectorOf">
    <value name="VALUE-0">
        <block type="RightVector"></block>
    </value>
    <value name="VALUE-1">
        <block type="EventPlayer"></block>
    </value>
</block>