SetRedeployTime

Overrides the time to redeploy for a target Player.

Note: the redeploy time of a player cannot exceed 60 seconds.

Inputs

  1. Player
  2. Number
<block type="SetRedeployTime">
    <value name="VALUE-0">
        <block type="EventPlayer"></block>
    </value>
    <value name="VALUE-1">
        <block type="Number">
            <field name="NUM">5</field>
        </block>
    </value>
</block>