SkipMandown
Sets the target Player to skip the mandown state and go directly to the deploy screen when killed.
Inputs
- Player
- Bool
<block type="SkipManDown">
<value name="VALUE-0">
<block type="EventPlayer"></block>
</value>
<value name="VALUE-1">
<block type="Boolean">
<field name="BOOL">TRUE</field>
</block>
</value>
</block>