On Aiwaypoint Idle Succeeded
Battlefield 6 Scripting Docs / mod / mod / EventHandlerSignatures / OnAIWaypointIdleSucceeded
function OnAIWaypointIdleSucceeded(eventPlayer): void;
Defined in: mod/index.d.ts:15960
This will trigger when an AI Soldier finishes following a waypoint.
| Parameter | Type |
|---|---|
eventPlayer |
Player |
void