On Aiwaypoint Idle Succeeded
Battlefield 6 Scripting Docs / mod / mod / EventHandlerSignatures / OnAIWaypointIdleSucceeded
function OnAIWaypointIdleSucceeded(eventPlayer): void;
Defined in: mod/index.d.ts:13972
This will trigger when an AI Soldier finishes following a waypoint.
Parameter | Type |
---|---|
eventPlayer |
Player |
void