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Play Sound

Battlefield 6 Scripting Docs


Battlefield 6 Scripting Docs / mod / mod / PlaySound

Function: PlaySound()

Call Signature

function PlaySound(
   objectId, 
   amplitude, 
   team): void;

Defined in: mod/index.d.ts:12029

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
objectId number
amplitude number
team Team

Returns

void

Call Signature

function PlaySound(
   objectId, 
   amplitude, 
   squad): void;

Defined in: mod/index.d.ts:12032

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
objectId number
amplitude number
squad Squad

Returns

void

Call Signature

function PlaySound(
   objectId, 
   amplitude, 
   player): void;

Defined in: mod/index.d.ts:12035

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
objectId number
amplitude number
player Player

Returns

void

Call Signature

function PlaySound(objectId, amplitude): void;

Defined in: mod/index.d.ts:12038

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
objectId number
amplitude number

Returns

void

Call Signature

function PlaySound(
   sound, 
   amplitude, 
   team): void;

Defined in: mod/index.d.ts:12041

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number
team Team

Returns

void

Call Signature

function PlaySound(
   sound, 
   amplitude, 
   squad): void;

Defined in: mod/index.d.ts:12044

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number
squad Squad

Returns

void

Call Signature

function PlaySound(
   sound, 
   amplitude, 
   player): void;

Defined in: mod/index.d.ts:12047

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number
player Player

Returns

void

Call Signature

function PlaySound(sound, amplitude): void;

Defined in: mod/index.d.ts:12050

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number

Returns

void

Call Signature

function PlaySound(
   sound, 
   amplitude, 
   location, 
   attenuationRange, 
   team): void;

Defined in: mod/index.d.ts:12053

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number
location Vector
attenuationRange number
team Team

Returns

void

Call Signature

function PlaySound(
   sound, 
   amplitude, 
   location, 
   attenuationRange, 
   squad): void;

Defined in: mod/index.d.ts:12062

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number
location Vector
attenuationRange number
squad Squad

Returns

void

Call Signature

function PlaySound(
   sound, 
   amplitude, 
   location, 
   attenuationRange, 
   player): void;

Defined in: mod/index.d.ts:12071

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number
location Vector
attenuationRange number
player Player

Returns

void

Call Signature

function PlaySound(
   sound, 
   amplitude, 
   location, 
   attenuationRange): void;

Defined in: mod/index.d.ts:12080

Plays a sound using runtime spawner tech.

Parameters

Parameter Type
sound SFX
amplitude number
location Vector
attenuationRange number

Returns

void